We were 47 days into our soft launch when reality hit. Our CPI was $8.50. Our D7 ROAS was 12%. And our CFO was asking when we'd start seeing returns.
"You don't understand midcore," I told her. "The payback window is 180 days, sometimes longer." She looked at me like I'd suggested we burn money for warmth.
That conversation forced me to get serious about midcore economics. What I learned over the next two years completely transformed how we approach UA for strategy and RPG games. The rules are different hereโand the marketers who don't understand that bleed money until they run out.
Understanding Midcore Economics
Key Differences from Casual
- CPI range: $5-50+ (vs $0.20-2 casual)
- LTV timeline: 90-365 days to materialize
- Revenue source: 80%+ from IAP
- Whale dependency: Top 1% = 50%+ revenue
๐ฏ Midcore Reality
Midcore games can't optimize to D1 or even D7 ROAS like casual games. You need predictive LTV models and confidence in your D30-D90 projections to make profitable UA decisions.
Targeting High-Value Players
Whale Identification Signals
- Device type (iPhone Pro, high-end Android)
- Previous game spending behavior
- Engagement patterns in similar titles
- Response to premium content previews
Value-Based Lookalikes
- Seed with payers, not just installers
- Create tiered seeds by spend level
- Refresh seeds monthly with recent data
- Test top 1% vs top 5% vs top 10% seeds
Creative Strategies
What Works for Midcore
- Character showcases: Premium character designs
- Progression fantasy: Show end-game power
- Social proof: Community, guilds, competitive
- Story hooks: Narrative-driven engagement
"Midcore creatives should sell the fantasy of mastery. Players want to see the powerful character they could become, not the grind to get there."
Event-Driven UA
Scaling Around Events
- Launch campaigns 1-2 days before major events
- Create event-specific creatives
- Increase budgets 30-50% during events
- Use event urgency in messaging
Event Types to Leverage
- Anniversary celebrations
- New character/content releases
- Seasonal events
- Collaboration events
Channel Strategy
Platform Mix
- Meta (40-50%): Best for lookalike targeting
- Google (20-30%): YouTube for visual-heavy games
- Unity/ironSource (15-25%): Cross-promotion
- TikTok (10-15%): Growing for younger audiences
LTV Prediction
Predictive Signals
- D1-D3 engagement depth
- Early progression milestones
- First purchase timing
- Social feature usage
Scale Your Midcore Game
ClicksFlyer helps midcore publishers reach high-value players through premium targeting and quality traffic.
Learn MoreRetention Integration
- Coordinate UA with LiveOps calendar
- Re-engage lapsed users before new UA
- Use CRM data to inform acquisition targeting
- Build lookalikes from retained, not just acquired users
Midcore UA is a long game. Build robust LTV models, focus on quality over quantity, and align acquisition with retention strategies for sustainable growth.