Unity Ads Monetization Guide

Unity Ads is one of the leading ad networks for mobile game monetization. With strong eCPMs, quality demand, and seamless Unity engine integration, it's a must-have for any game developer's monetization stack. This guide covers everything from integration to optimization.

Why Unity Ads?

Unity Ads offers several advantages for game developers:

Ad Formats Overview

Rewarded Video

Rewarded video is the highest-performing format for games. Users opt-in to watch a video ad in exchange for in-game rewards like extra lives, coins, or power-ups. This format delivers the best eCPMs and user experience.

Rewarded Video Best Practices

  • Offer meaningful rewards that enhance gameplay
  • Place reward opportunities at natural break points
  • Limit frequency to prevent ad fatigue (5-8 per day max)
  • Test different reward values to optimize engagement

Interstitial Ads

Full-screen ads shown at natural transition points like level completion or game over. While eCPMs are lower than rewarded video, they require no user opt-in and can significantly boost overall revenue.

Banner Ads

Persistent display ads shown during gameplay. Lower eCPMs but constant impressions can add up, especially for casual games with long session times.

Integration Best Practices

SDK Setup

For Unity projects, use the Unity Ads package from Package Manager. For native iOS/Android, integrate the Unity Ads SDK directly. Ensure you're using the latest SDK version for best performance and features.

Placement Strategy

Waterfall vs. Bidding

Unity LevelPlay (formerly ironSource) offers both traditional waterfall mediation and in-app bidding. Bidding typically delivers higher revenue through real-time competition but requires more networks to be effective.

Waterfall Optimization

If using waterfall, regularly update your eCPM floors based on actual performance. Create separate instances for different geos and update at least weekly.

Bidding Networks

Enable bidding for Unity Ads alongside other bidding-enabled networks like Meta, Pangle, and Mintegral. More bidders generally means higher competition and revenue.

Revenue Optimization

Segment by Country

Create separate ad placements for different country tiers. Tier 1 (US, UK, AU) commands much higher eCPMs than Tier 3 markets. Adjust frequency and placement strategy accordingly.

A/B Test Everything

Revenue Benchmarks

Unity Ads typically delivers $10-30 eCPM for rewarded video in the US, $3-10 for interstitials. Actual performance varies by game genre, audience, and competition.

Analytics and Reporting

Use Unity's dashboard to monitor key metrics:

Common Mistakes to Avoid

Conclusion

Unity Ads is essential for any mobile game monetization strategy. Focus on rewarded video as your primary format, optimize placements based on data, and consider Unity LevelPlay for mediation to maximize your ad revenue while maintaining a great user experience.

Unity Ads Game Monetization Rewarded Video Mobile Gaming